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The second gameplay feature is the inclusion of a Free Battle Mode , where the player is given the freedom of setting their own scenario, placing which allied or enemy characters and mechs on the field in a specific environment.

Like Original Generations, Original Generation Gaiden includes new content, in the form of new characters and mecha, but also provides additions to existing characters and mechs. Other attributes can be effected by terrain or a target's defensive ability. In addition, some units make use of 'MAP Weapons' which affect multiple squares at once, with some damaging everything in the area and others, such as Cybuster's Cyflash, ignoring allies.

Some games feature weapons which inflict status effects on enemies that drain their energy, weaken their armor or damage the pilot's stats. Some pilots have special stats and skills that allow them to use specialized weapons, such as the 'Newtype' ability being required to use the funnel weapons on the MSN Sazabi or the RX Nu Gundam.

As larger storage media became common from fifth generation consoles, fully animated battle sequences complete with detailed graphics, whether larger 2-D sprites, or 3-D graphics, such as the Dreamcast port of Super Robot Wars Alpha , were implemented with voice acting. The voices were provided by the same voice actors, if available, as the one in the broadcast of the anime. Since many of the voice actors featured have worked in various anime, the games include in-jokes concerning their other roles: Amuro Ray from Gundam and Misato Katsuragi from Evangelion flirt often, referring to their voice acting roles as Tuxedo Mask and Sailor Moon, respectively.

Hikaru Midorikawa, the voice actor for Heero Yuy from Gundam Wing , is a huge fan of the Super Robot Wars series; in fact, he volunteers to do extra lines for no charge, and has done beta testing for Banpresto's games, with a blog alongside Banpresto's website. Since the 4th Super Robot Wars , many games feature a database of every character and unit appearing in the title.

Players usually gain access to the profiles of units and characters already encountered during gameplay and must play through the game several times in order to complete it.

Most are standalone games, whose background stories may involve the plots of the included series, but no other Super Robot Wars titles. However, there are at least five main continuities with a single overall storyline encompassing all of them:. This began a form of tradition wherein a Mazinger, a Getter and a Universal Century Gundam series would always appear in some capacity, forming what fans call the 'Holy Trinity'; however, newer handheld titles began omitting one or more of these series in favor of increased focus on newer properties.

In J , Banpresto included Tekkaman Blade, a series which contains armored warriors but no mecha; this would later be followed by Detonator Orgun in W , Fight! Iczer One and Iczer Reborn which have mecha but also see their protagonists fight on foot in L. In more later games, the series includes anime series that are devoid of any mecha but fits in the genre such as Sgt.

Since the second game, the series has also included a number of original characters and mecha designed specifically for each game. These serve as viewpoint characters for the player, who follows the events of the game through their perspective. You will also be able to perform an all attack, a special ability with a flashy animation, that deals a large amount of damage.

The game having two stories that you can choose, means that you must play the game at least twice, so that you can get a full understanding of the game story. Either way, it is a game with great visuals, and pretty solid gameplay mechanics. Browse games Game Portals. One noteworthy aspect of the Super Robot Wars games is that character death happens rarely. Players will often have the chance to prevent the death of an ally, as depicted in his or her animated series, while some games take this a step further and prevent heroic deaths freely, without extra effort on the player's part.

Additionally, some enemies can be convinced usually those who are not completely villainous, or who have good intentions to abandon the antagonists and join the player, whether they do so in their respective series or not. When these concepts are combined, players can create a team that has no chance of existing within the original series. Battles in Super Robot Wars are turn-based. The player usually gets to move their forces first, one at a time, then control switches to the game's AI.

When a unit attacks, the target reacts by blocking increasing defense against the attack , or evading reducing the attack's chance to hit , or countering striking back with their own attack. Once chosen, the battle animation is played out. If the player unit is not destroyed and successfully damaged the enemy, then the unit gains experience points. And if the enemy is destroyed, the player will also receive money and optional parts.

All battles are carried out either the terrain of land, air, sea or space, which affects the performance of machines, pilots and weapons in various ways.

For example, most Gundam characters excel in space combat, but suffer major handicaps underwater, and techniques requiring an atmosphere, such as the Mazinger Z's 'Rust Hurricane', are unusable in space.

The battlefield also contains objects which grant various effects. For example, besides providing repair and energy refill, a military base also provides land units with defense bonus but will hinder them from moving freely. In addition to standard mecha and vehicle units, the player often has one or more 'Battleships', air- or spacecraft units such as the White Base , SDF-1 Macross or Daiku-Maryu that in addition to powerful long-ranged attacks, can also dock other units to refill energy, repair damage, and in some games, even switch between active and non-active units onto and off the battlefield.

Battleships are powerful units, but losing one in battle is often an instant-loss situation in many stages. Super Robot Taisen A Portable is a turn-based strategy game released only in Japan boasting well-known anime mecha series:. It is based around DLC chapters that will add new stages and units over the coming months.



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